Public webpage for sharing information about Dr. Joyner's CS6750 - Human Computer Interaction course in Spring 2022.
Required Readings Test 1
citation: Faste, H., Rachmel, N., Essary, R., & Sheehan, E. (2013, April). Brainstorm, Chainstorm, Cheatstorm, Tweetstorm: new ideation strategies for distributed HCI design . In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 1343-1352). ACM.
citation: Yang, M. C. (2009). Observations on concept generation and sketching in engineering design. Research in Engineering Design, 20(1), 1-11.
citation: Rogers, Y., Sharp, H., & Preece, J. (2011). Chapter 6: The Process of Interaction Design. In Interaction Design: Beyond Human-Computer Interaction. John Wiley & Sons.
citation: MacKenzie, I.S. (2013). Section 3.4: Mental Models & Metaphor. Human-Computer Interaction: An Empirical Research Perspective. (pp. 88-92). Waltham, MA: Elsevier.
citation: MacKenzie, I.S. (2013). Section 3.8: Interaction errors. Human-Computer Interaction: An Empirical Research Perspective. (pp. 111-116). Waltham, MA: Elsevier.
citation: Norman, D. (2013). Chapter 5: Human Error? No, Bad Design. In The Design of Everyday Things: Revised and Expanded Edition. (pp. 162-216). Arizona: Basic Books.
citation: Mander, R., Salomon, G., & Wong, Y. Y. (1992, June). A “pile” metaphor for supporting casual organization of information. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 627-634). ACM.